MLT  7.28.0
Data Structures | Typedefs | Functions
mlt_animation.h File Reference

Property Animation class declaration. More...

#include "mlt_property.h"
#include "mlt_types.h"

Go to the source code of this file.

Data Structures

struct  mlt_animation_item_s
 Animation class. More...
 

Typedefs

typedef struct mlt_animation_item_smlt_animation_item
 pointer to an animation item More...
 

Functions

void mlt_animation_close (mlt_animation self)
 
int mlt_animation_get_item (mlt_animation self, mlt_animation_item item, int position)
 
int mlt_animation_get_length (mlt_animation self)
 
const char * mlt_animation_get_string (mlt_animation self)
 
int mlt_animation_insert (mlt_animation self, mlt_animation_item item)
 
void mlt_animation_interpolate (mlt_animation self)
 
int mlt_animation_key_count (mlt_animation self)
 
int mlt_animation_key_get (mlt_animation self, mlt_animation_item item, int index)
 
int mlt_animation_key_set_frame (mlt_animation self, int index, int frame)
 
int mlt_animation_key_set_type (mlt_animation self, int index, mlt_keyframe_type type)
 
mlt_animation mlt_animation_new ()
 
int mlt_animation_next_key (mlt_animation self, mlt_animation_item item, int position)
 
int mlt_animation_parse (mlt_animation self, const char *data, int length, double fps, mlt_locale_t locale)
 
int mlt_animation_parse_item (mlt_animation self, mlt_animation_item item, const char *data)
 
int mlt_animation_prev_key (mlt_animation self, mlt_animation_item item, int position)
 
int mlt_animation_refresh (mlt_animation self, const char *data, int length)
 
int mlt_animation_remove (mlt_animation self, int position)
 
char * mlt_animation_serialize (mlt_animation self)
 
char * mlt_animation_serialize_cut (mlt_animation self, int in, int out)
 
char * mlt_animation_serialize_cut_tf (mlt_animation self, int in, int out, mlt_time_format)
 
char * mlt_animation_serialize_tf (mlt_animation self, mlt_time_format)
 
void mlt_animation_set_length (mlt_animation self, int length)
 
void mlt_animation_shift_frames (mlt_animation self, int shift)
 

Detailed Description

Property Animation class declaration.

See also
mlt_animation_s

Copyright (C) 2004-2018 Meltytech, LLC

This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version.

This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA

Typedef Documentation

◆ mlt_animation_item

pointer to an animation item

Function Documentation

◆ mlt_animation_close()

void mlt_animation_close ( mlt_animation  self)

◆ mlt_animation_get_item()

int mlt_animation_get_item ( mlt_animation  self,
mlt_animation_item  item,
int  position 
)

◆ mlt_animation_get_length()

int mlt_animation_get_length ( mlt_animation  self)

◆ mlt_animation_get_string()

const char* mlt_animation_get_string ( mlt_animation  self)

◆ mlt_animation_insert()

int mlt_animation_insert ( mlt_animation  self,
mlt_animation_item  item 
)

◆ mlt_animation_interpolate()

void mlt_animation_interpolate ( mlt_animation  self)

◆ mlt_animation_key_count()

int mlt_animation_key_count ( mlt_animation  self)

◆ mlt_animation_key_get()

int mlt_animation_key_get ( mlt_animation  self,
mlt_animation_item  item,
int  index 
)

◆ mlt_animation_key_set_frame()

int mlt_animation_key_set_frame ( mlt_animation  self,
int  index,
int  frame 
)

◆ mlt_animation_key_set_type()

int mlt_animation_key_set_type ( mlt_animation  self,
int  index,
mlt_keyframe_type  type 
)

◆ mlt_animation_new()

mlt_animation mlt_animation_new ( )

◆ mlt_animation_next_key()

int mlt_animation_next_key ( mlt_animation  self,
mlt_animation_item  item,
int  position 
)

◆ mlt_animation_parse()

int mlt_animation_parse ( mlt_animation  self,
const char *  data,
int  length,
double  fps,
mlt_locale_t  locale 
)

◆ mlt_animation_parse_item()

int mlt_animation_parse_item ( mlt_animation  self,
mlt_animation_item  item,
const char *  data 
)

◆ mlt_animation_prev_key()

int mlt_animation_prev_key ( mlt_animation  self,
mlt_animation_item  item,
int  position 
)

◆ mlt_animation_refresh()

int mlt_animation_refresh ( mlt_animation  self,
const char *  data,
int  length 
)

◆ mlt_animation_remove()

int mlt_animation_remove ( mlt_animation  self,
int  position 
)

◆ mlt_animation_serialize()

char* mlt_animation_serialize ( mlt_animation  self)

◆ mlt_animation_serialize_cut()

char* mlt_animation_serialize_cut ( mlt_animation  self,
int  in,
int  out 
)

◆ mlt_animation_serialize_cut_tf()

char* mlt_animation_serialize_cut_tf ( mlt_animation  self,
int  in,
int  out,
mlt_time_format   
)

◆ mlt_animation_serialize_tf()

char* mlt_animation_serialize_tf ( mlt_animation  self,
mlt_time_format   
)

◆ mlt_animation_set_length()

void mlt_animation_set_length ( mlt_animation  self,
int  length 
)

◆ mlt_animation_shift_frames()

void mlt_animation_shift_frames ( mlt_animation  self,
int  shift 
)