title: VectorToColorOFX
media types:
Video experimental
description: Convert x and y vector components to a color representation.
H (hue) gives the direction, S (saturation) is set to the amplitude/norm, and V is 1.The role of S and V can be switched.Output can be RGB or HSV, with H in degrees.
version: 2
creator: mr.fantastic mrfantastic@firemail.cc
license: GPLv2
URL: https://openeffects.org/
title: X channel
description:
Selects the X component of vectors
type: string
readonly: no
required: no
animation: yes
default: r
values:
title: Y channel
description:
Selects the Y component of vectors
type: string
readonly: no
required: no
animation: yes
default: g
values:
title: Opposite
description:
If checked, opposite of X and Y are used.
type: boolean
readonly: no
required: no
animation: yes
title: Inverse Y
description:
If checked, opposite of Y is used (on by default, because most optical flow results are shown using a downward Y axis).
type: boolean
readonly: no
required: no
animation: yes
default: 1
title: Modulate V
description:
If checked, modulate V using the vector amplitude, instead of S.
type: boolean
readonly: no
required: no
animation: yes
title: HSV Output
description:
If checked, output is in the HSV color model.
type: boolean
readonly: no
required: no
animation: yes
title: Top-Left Origin
description:
Set to 1 to use MLT top-left image origin instead of the OFX bottom-left origin. Use for plugins that crash or produce incorrect output with negative row bytes.
type: boolean
readonly: no
required: no
minimum: 0
maximum: 1
default: 0
widget: checkbox
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